C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) Review

C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series)
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C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) ReviewThis book contains the most thorough coverage of the many functionalities in Qt. The second edition is also the most current of all the books (a fleeting feature, but noteworthy depending on what you want to learn). Its well written and after over 1 year of working with the book I have yet to find any erroneous information of code.
We own all of the Qt books, but we use this one for teaching Qt in our Internship program. The Basic Qt Section starts simple and builds up from individual widgets and signals/slots to dialogs to windows to the full fancy application functionality (menus, toolbars, docking objects, tabs, MDI windows) that Qt makes pretty effortless in a number of ways.
The book covers the very powerful Model-View structure very well. We have also benefitted from the XML, layout and networking chapters. The book has also been of help in dealing with look and feel issues (stylesheets and subclassing QStyle). It also covers a number of fascinating topics that I've read about but just never used professionally, such as plug-ins.
Some criticized its style of covering the development and structure of a small (spreadsheet-type) application. This is actually the most beneficial way to learn how to use the library since you wind up with the ability to see how the pieces interact with each other. Its easy to show how a QAction works; showing how to make it flow through an MDI to the right window, however, is much easier in a whole application context. This book is not a book on computer science (algorithms, etc); its certainly a book on the specifics of how to work with the Qt library and its also a book on application development generally. The downloadable code from InformIT is a nice bonus.
The Qt library, like any actively developed library, is constantly evolving so it should be no surprise that there are some features added since publication. I think its more a positive about Qt than a negative about the book. Each chapter is well organized, with each chapter covering one of the many aspects of Qt programming. Its impossible to cover every class and method because the Qt library is huge. This book clocks in at over 700 pages and, in my opinion, more than hits the highlights. I have no problem hitting the web or documentation for more in depth info. But with this book, I feel like I've got enough background to tackle the issues.
Lastly, in response to those who criticize Qt: I have tried a number of the other major libraries and I have found nothing better for GUI than Qt. But Qt covers so much more. It provides data types and containers (eg QString, QList, QHash), model-view-controller GUI, networking, regular expressions, signals-slots. I've moved my apps from using a mix of MFC, boost, and other libraries to just using Qt. Qt is highly consistent and all data can be moved from one class to the next with minimal effort. It truly is the best available and this is easily our book of choice for training with the Qt library.C++ GUI Programming with Qt 4 (2nd Edition) (Prentice Hall Open Source Software Development Series) Overview
The Only Official, Best-Practice Guide to Qt 4.3 Programming
Using Trolltech's Qt you can build industrial-strength C++ applications that run natively on Windows, Linux/Unix, Mac OS X, and embedded Linux without source code changes. Now, two Trolltech insiders have written a start-to-finish guide to getting outstanding results with the latest version of Qt: Qt 4.3.

Packed with realistic examples and in-depth advice, this is the book Trolltech uses to teach Qt to its own new hires. Extensively revised and expanded, it reveals today's best Qt programming patterns for everything from implementing model/view architecture to using Qt 4.3's improved graphics support. You'll find proven solutions for virtually every GUI development task, as well as sophisticated techniques for providing database access, integrating XML, using subclassing, composition, and more. Whether you're new to Qt or upgrading from an older version, this book can help you accomplish everything that Qt 4.3 makes possible.

Completely updated throughout, with significant new coverage of databases, XML, and Qtopia embedded programming

Covers all Qt 4.2/4.3 changes, including Windows Vista support, native CSS support for widget styling, and SVG file generation

Contains separate 2D and 3D chapters, coverage of Qt 4.3's new graphics view classes, and an introduction to QPainter's OpenGL back-end

Includes new chapters on look-and-feel customization and application scripting

Illustrates Qt 4's model/view architecture, plugin support, layout management, event processing, container classes, and much more

Presents advanced techniques covered in no other book—from creating plugins to interfacing with native APIs

Includes a new appendix on Qt Jambi, the new Java version of Qt


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