Network and Netplay: Virtual Groups on the Internet Review

Network and Netplay: Virtual Groups on the Internet
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Network and Netplay: Virtual Groups on the Internet ReviewThis is an excellent book collection of articles on CMC. It's especially a great resource for historical research into the early days of the Internet and the web. Although some topics may seem somewhat dated, nevertheless they are still applicable to the present date in terms of the nature of network mediated communications.
The main focus of the book collection is on textual communications. It also expands on CMC's impacts on knowledge creation and sharing. The theoretical works in the last two chapters further expand the discussions on the nature of virtual world and virtual interaction.
The book is an essential resource for people interested in surveying the research in CMC, computer-supported cooperative work, and net-based communicationsNetwork and Netplay: Virtual Groups on the Internet Overviewforeword by Ronald Rice The vast, international web of computer networksthat is the Internet offers millions of users the opportunity to exchange electronicmail, photographs, and sound clips; to search databases for books, CDs, cars, andterm papers; to participate in real-time audio- and video-conferencing; and to shopfor products both virtual and physical. This huge conglomerate of links, hyperlinks,and virtual links is not just a technology for linking computers--it is a medium forcommunication.The convergence of computer and communication technologies creates asocial convergence as well. People meet in chat rooms and discussion groups toconverse on everything from auto mechanics to postmodern art. Networked groups formvirtually and on-the-fly, as common interests dictate. Like interpersonalcommunication, the networks are participatory, their content made up by theiraudience. Like mass-mediated communication, they involve large audiences. But thenetworks are neither purely interpersonal nor purely mass--they are a newphenomenon.Network and Netplay addresses the mutual influences between informationtechnology and group formation and development, to assess the impact ofcomputer-mediated communications on both work and play. Areas discussed include thegrowth and features of the Internet, network norms and experiences, and theessential nature of network communication.Contributors : Michael Berthold, LeeLi-Jen Chen, Richard Coyne, Brenda Danet, Patrick Doyle, Brian R. Gaines, BarbaraHayes-Roth, Steve Jones, Sandra Katzman, Edward Mabry, Richard MacKinnon, MargaretMcLaughlin, Sid Newton, Kerry Osborne, Sheizaf Rafaeli, Yehudit Rosenbaum-Tamari,Lucia Ruedenberg, Christine Smith, Fay Sudweeks, Alexander Voiskounsky, DianeWitmer.

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