Showing posts with label unicode. Show all posts
Showing posts with label unicode. Show all posts

Fonts & Encodings Review

Fonts and Encodings
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Fonts & Encodings Review'Fonts & Encodings' by Yannis Haralambous is about as complete a book as you will find on any computer topic, bar none. Rarely are expectations exceeded when it comes to anything in life, but this book goes way way way beyond what any other fonts/encodings book has done in the past. Packing 1000+ pages of content into this text, the author discusses all the relevant topics as hand, from history to font creation and specification to math involved in creating these typefaces we use every day... truly to infinity and beyond!!!
If you are a developer or user of fonts and want to learn more about the history of how difficult and non-trivial even the most basic characters were to get on your browser window, this book is for you. If you need this pertinent information and are in the business of creating fonts yourself, this book is for you. If you are just interested in the topic of one of the most basic computer technologies, this book is (you guessed it) for you!!!
With 14 chapters and 6 appendices, this book truly puts the U in Unicode and is a must read for anyone that wants to learn more about this exciting topic!!
***** HIGHLY RECOMMENDEDFonts & Encodings Overview
This reference is a fascinating and complete guide to using fonts and typography on the Web and across a variety of operating systems and application software. Fonts & Encodings shows you how to take full advantage of the incredible number of typographic options available, with advanced material that covers everything from designing glyphs to developing software that creates and processes fonts. The era of ASCII characters on green screens is long gone, and industry leaders such as Apple, HP, IBM, Microsoft, and Oracle have adopted the Unicode Worldwide Character Standard. Yet, many software applications and web sites still use a host of standards, including PostScript, TrueType, TeX/Omega, SVG, Fontlab, FontForge, Metafont, Panose, and OpenType. This book explores each option in depth, and provides background behind the processes that comprise today's "digital space for writing":

Part I introduces Unicode, with a brief history of codes and encodings including ASCII. Learn about the morass of the data that accompanies each Unicode character, and how Unicode deals with normalization, the bidirectional algorithm, and the handling of East Asian characters.
Part II discusses font management, including installation, tools for activation/deactivation, and font choices for three different systems: Windows, the Mac OS, and the X Window System (Unix).
Part III deals with the technical use of fonts in two specific cases: the TeX typesetting system (and its successor, W, which the author co-developed) and web pages.
Part IV describes methods for classifying fonts: Vox, Alessandrini, and Panose-1, which is used by Windows and the CSS standard. Learn about existing tools for creating (or modifying) fonts, including FontLab and FontForge, and become familiar with OpenType properties and AAT fonts.
Nowhere else will you find the valuable technical information on fonts and typography that software developers, web developers, and graphic artists need to know to get typography and fonts to work properly.

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Unicode Explained Review

Unicode Explained
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Unicode Explained Review' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' ' '
¶ I had another Unicode book on my desk for a long time. Hardbound, thick, impressive. Never found a way to derive useful information from it however. This book is different.
¶ I had high expectations for this book because the author, Jukka Korpela, is one of those erudite and patient people who work hard to raise the signal to noise ratio in Internet newsgroups and other forums. I certainly have quite a few posts from "Yucca" in my working archive of Web tips.
¶ Working with Web pages and applications, one can run into practical problems with text display. For Americans especially, often using default software configurations, some of the problems of displaying content in other languages can seem intractable. They are not of course -- but a bit of help from workers in the rest of the world can be a real lift. After all, they deal with these issues in a practical way more often.
¶ I had a nasty run-in (also known as "learning experience") with browser display issues when my "CSS Cheatsheet" rose in popularity in Google and other search engines. I decided to create a page quoting comments from linking sites in their native languages. Everything was fine until I got to Russian. I felt as if I were up against a conspiracy of browsers, tools, operating systems and even particular custom configurations!
¶ If you are like me and your focus is practical, I recommend:
The first two chapters in Part 1: Characters as Data; Writing Characters
All the advanced topics in Part 3: these 5 chapters covered character issues involved with programming and developing in the Internet environment.
¶ Overall, this book is well-organized and quite readable, with lots of relevant illustrations. Important material is repeated and summarized for greater clarity. The author also used lots of examples from Windows programs that are familiar to many of us. This is a real plus.Unicode Explained Overview
Fundamentally, computers just deal with numbers. They store letters and other characters by assigning a number for each one. There are hundreds of different encoding systems for mapping characters to numbers, but Unicode promises a single mapping. Unicode enables a single software product or website to be targeted across multiple platforms, languages and countries without re-engineering. It's no wonder that industry giants like Apple, Hewlett-Packard, IBM andMicrosoft have all adopted Unicode.

Containing everything you need to understand Unicode, this comprehensive reference from O'Reilly takes you on a detailed guide through the complex character world. For starters, it explains how to identify and classify characters - whether they're common, uncommon, or exotic. It then shows you how to type them, utilize their properties, and process character data in a robust manner.

The book is broken up into three distinct parts. The first few chapters provide you with a tutorial presentation of Unicode and character data. It gives you a firm grasp of the terminology you need to reference various components, including character sets, fonts and encodings, glyphs and character repertoires.

The middle section offers more detailed information about using Unicode and other character codes. It explains the principles and methods of defining character codes, describes some of the widely used codes, and presents code conversion techniques. It also discusses properties of characters, collation and sorting, line breaking rules and Unicode encodings. The final four chapters cover more advanced material, such as programming to support Unicode.

You simply can't afford to be without the nuggets of valuable information detailed in Unicode Explained.


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