Showing posts with label xcode. Show all posts
Showing posts with label xcode. Show all posts

Beginning Xcode (Programmer to Programmer) Review

Beginning Xcode (Programmer to Programmer)
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Beginning Xcode (Programmer to Programmer) ReviewYou this will be no surprise once you read the remainder of this review, but I'm going to just say it up front: this book is great. Being a seasoned Xcode user, I can tell you that having this book back when I was first switching over to Xcode would have hugely sped the transition.
The 'Programmer to Programmer' model that Wrox is known for is a an excellent style of reference. There are many benefits of targeting an existing programmer. When writing to an existing programmer there are terms and phrases that the writer can use that programmers will immediately understand, while a newcomer might not. These words and phrases allow the author to communicate to the reader in a rapid, concise and clear way.
The author introduces Xcode by devoting a series of chapters to different sections of the Xcode experience. Each chapter does an excellent job of introducing those little features that you might otherwise miss for a year, and then wonder how you got anything done without it. The chapters are filled with examples and pictures which I believe even a non programmer using the book as their first introduction could follow. I do believe though that a programming book would be a better first book and this book a second. The reason is that even though this book does a great job with simple explanations there are references made to terms which a new programmer wouldn't understand and also a new programmer wouldn't be able to relate to the features without a context. The new programmer says, "That's a great feature, but why and where do I use it?" The existing programmer coming to Xcode says, "Thats a great feature! Kind of like the ---- feature in my old ------ IDE but much more useful for ------."
The author even rounds off the survey of Xcode by addressing the powerful debugging and profiling tools that are included in the Xcode package. One section that I was extremely pleased to find was a section on remote debugging. Remote debugging is a method where one computer is used to run an application and another computer is used to monitor and debug. Remote debugging is a useful feature in general, but I find it indispensable when working on games or other full screen applications that take control of the entire screen. I was pleased to find this section included since I had a difficult time getting it to work the first time I tried to set it up. Again, having this excellent book at my side would have saved me enough time to justify purchasing the book.
I was also pleased with the author's coverage of Shark -?the performance profiling app included in Xcode. I have had wonderful results with using Shark to determine areas of my code that are malfunctioning or just plain poorly written with respect to time efficiency. The book does a wonderful job of explaining the function of usage of all the menu's windows in the application. Another feature that I thought was very useful that fits will with the "Programmer to Programmer" method is the "How it Works" sections that give a good description of why you are doing something, what Xcode is really doing as a result and how it does it.
I think that this book is incredible. I only have one recommendation to someone who's considering purchasing it. Buy it, but also purchase a book that covers the cutting edge Apple made technologies, like Carbon, Cocoa, Foundation, Core Foundation, Core Image, Core Data, Quartz, ect. The reason for this recommendation is that Xcode is built for and integrates well with these technologies and I believe that it would be beneficial to have a book to give an in depth introduction to these technologies, while this book gives an in-depth introduction to the IDE used to develop them. I have not had a chance to examine the book, but it's quite possible that Michael Trent and Drew McCormack's "Mac OS X Programming" also by Wrox is that perfect companion book.Beginning Xcode (Programmer to Programmer) OverviewXcode is a powerful suite of free development tools from Apple Computer that will allow you to create Macintosh applications, plug-ins, web components, applets, and more using languages such as C, C++, Objective-C, Java, and AppleScript.
What you will learn from this book:
Control window layout to match your development style.
Master source file organization.
How to access a source control management system, right in the Xcode interface.
How to quickly navigate to files, symbols, bookmarks, declarations, and definitions within your project; find reference documents and instantly access API documentation.
Harness Xcode's smart editing features, such as auto-indent, code completion, and text macros.
Discover how easy it is to browse class information and create dynamic class diagrams.
Get started using Xcode's Interface Builder and Data Modeling design tools.
Learn to customize target build phases, add your own compilers, write your own build processes, and integrate Xcode with other build tools like Ant and gnumake.
How to create and integrate unit tests into your projects.
Harness the full power of the debugger with smart breakpoints and custom data formatters. Learn how to change variables, and even fix bugs, while your program is still running.
Start using Xcode's suite of performance analysis tools to find problems and accelerate your code.
Customize scores of hidden, and often undocumented, Xcode features. Learn how to remap keyboard commands, create your own project and file templates, and even add your own commands to the Xcode menus.

Instead of "cookbook" projects specific to a particular language, developer James Bucanek details each Xcode feature with step-by-step instructions that can be applied directly to your projects. Example projects that demonstrate a single concept make it easy to explore each feature.

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Professional Xcode 3 (Wrox Programmer to Programmer) Review

Professional Xcode 3 (Wrox Programmer to Programmer)
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Professional Xcode 3 (Wrox Programmer to Programmer) ReviewI hesitated a bit before buying this because a later version of XCode is out and because I wasn't sure how much I would need the material in this book. Thankfully, I went ahead and purchased the book despite these concerns. I'm just a bit past page 100 and I can see that the book will more than pay for itself just in increased productivity. Much of the info/shortcuts/tips weren't covered in other materials I've used, yet they will be quite helpful. Although there will be differences between the older and newer XCode, I don't really think it will affect a significant amount of this material (at least so far). Even if it did, I wouldn't regret getting this book because I'm sure I will be able to figure out the (probably slight) changes between the different versions. Really, just knowing some of the features/shortcuts are there is worth the price of the book. If you have months to explore XCode on a full time basis, you might pick up various parts of this material (no where near all of it, I'm sure) on your own, but this book is like your own (efficient!) guided tour which provides clear explanations, a lasting reference, and even some ideas for how to use features you may not have known existed. Like I said, I'm barely past page 100, yet I can already say this book is well worth the money I paid & the time I have/will invest reading it. I highly recommend this book.Professional Xcode 3 (Wrox Programmer to Programmer) OverviewA solid guide that responds to the active interest in Apple's Xcode tools
Apple's Xcode tools are a collection of applications and frameworks that are used to develop, test, and optimize applications primarily written for Mac OS X or the iPhone. The steady increase in sales of Apple computers has triggered a strong interest in gaining a thorough understanding of Xcode and its tools and what they have to offer. This book provides you with an inside look at the array of Xcode tools from top to bottom.
You'll go beyond the basics and dive into such in-depth topics as installing the latest version of Xcode tools, customizing the look and behavior of Xcode, creating and managing projects, using the built-in class browser to model complex applications and structures, and more.
Offers you a solid foundation for getting the most out of Apple's Xcode tools, a collection of applications and frameworks used to develop, test, and optimize applications written for Mac OS X or the iPhone
Includes clear, comprehensive lessons for installing the latest version of Xcode tools, customizing the look of Xcode, creating and managing projects, testing your interfaces, and building and debugging your projects
Explains analyzing performance, optimizing your application, working with shared sources, creating your own custom file templates, and customizing the interface builder

With this book, you'll be able to take full advantage of the range of tools included with Xcode.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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Learn Xcode Tools for Mac OS X and iPhone Development (Learn Series) Review

Learn Xcode Tools for Mac OS X and iPhone Development (Learn Series)
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Learn Xcode Tools for Mac OS X and iPhone Development (Learn Series) ReviewThere are a few items of information to be gleaned here, but not much. Sadly, the author spends way to much space on building useless code examples. Anyone that codes on Mac / iPhone has internet access; all code should have been just supplied and not made part of the actual text to create it all. Only in the rare cases to illustrate a tool point should code have been required to be modified.
That being said, the author spends far to little time on working into deep details on the real XCode toolset. Especially the Instruments; they are given such brief coverage given their importance and lack of other available information on them.
Other XCode tools and operations also receive to-brief attention.
Just way to much time spent on code entry.
Again, and again, and again.Learn Xcode Tools for Mac OS X and iPhone Development (Learn Series) OverviewLearn Xcode Tools for Mac OS X and iPhone Development is the only book that covers all of the tools in Apple's developer toolkit for both Mac OS X and iPhone application development. So many developers are coming to Mac and iPhone and this is the book they'll need to be productive and efficient in this rich environment.

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